Zest for Graphics

October 5, 2009

Más apuntes de los cursos del SIGGRAPH09 en la red

Filed under: GPUs y tarjetas aceleradoras gráficas, Jornadas y Conferencias - Administrator @ 3:48 pm

# Advances in Real-Time Rendering in 3D Graphics and Games
# Beyond Programmable Shading
# Real-Time Global Illumination for Dynamic Scenes
# Efficient Substitutes for Subdivision Surfaces
# Scattering
# Advanced Illumination Techniques for GPU Volume Raycasting
# Next Billion Cameras
# Build Your Own 3D Scanner: Optical Triangulation for Beginners
# Computation and Cultural Heritage: Fundamentals and Applications
# Interactive Sound Rendering

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